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AI SDK is a joy to work with. Was able to get a great system of AI functions + narration without a complexity explosion.

Arham
Arham
@arham_humayun99

I’m building Veilborn. A text-based, AI-driven RPG with real gameplay mechanics and consequences. A real combat system with weight and strategy. True rule adherence. Persistent game state. No hallucinations. Here’s a 2-minute video showing the core gameplay loop:

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