Really cool use of workflow. The mental model of each β game is a "πππ π πππππππ ", each β move is a "πππ ππππ" is so simple... In your active project, ask claude to "look through the useworkflow.devdocs and plan improvements to my codebase"
How does this game *run forever* on Vercel, automatically retry failures, time out unresponsive LLMs, stream updatesβ¦? Enter: Workflows βͺοΈEach β game is a "πππ π πππππππ " βͺοΈEach β move is a "πππ ππππ" It's just JavaScriptβ’. Opus picked up immediately, even